PC Game Interviews - Page 8 of 8 - PC Invasion
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April 21, 2008

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Cold War Interview

Following last week’s announcement of Mindware Studios’ new action title Cold War, we pinned down members of Mindware’s development team to find out about the concept behind the game, the game engine and more. Could…

By: Paul Younger

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Warhammer Online Q&A

As part of the on-going development of Warhammer Online, the MMORPG from Climax Entertainement, we have the latest Q&A sessions with the development team, in particular Executive Producer at Climax Matt Sansam and Robin Dews…

By: Paul Younger

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Time of Defiance Interview

We recently had the chance to catch up with Ben Simpson, Creative Director at Nicely Crafted Entertainment to discover more about their up and coming MMORTS title Time of Defiance,. The game is still in…

By: Paul Younger

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Smokin Barrels Interview

We were able to link up with Andrew Seeberger, Development Director at Bungarra Software to find out more about the Perth, Australia-based company and it’s extreme surfing game, currently codenamed Smokin’ Barrels. Andrew talks about…

By: Paul Younger

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Command and Conquer Generals Interview

What is the basic storyline for Generals? We’ve reinvented the Command & Conquer franchise with Generals, with a brand new storyline, units and tactics that have all been inspired by the technologies and ideologies of…

By: Paul Younger

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UFO Aftermath Interview

The UFO series of titles have been popular for many years and we still have fond memories of being slumped over the keyboard playing into the early hours . Gamers can now rejoice as the…

By: Paul Younger

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IGI2 Covert Strike Interview

Loadedinc was able to link up with Henning Rokling, Managing Director of Innerloop for some of his thoughts on their upcoming sequel to I’m Going In, IGI2: Covert Strike. We asked Mr. Rokling some questions…

By: Paul Younger

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The Shadow of Zorro Interview

The French developer, In Utero provided us a Q&A session with Guillaume Eleurd, the scriptwriter of their upcoming Playstation 2 action-adventure game, The Shadow of Zorro. The Shadow of Zorro will be published by Cryo…

By: Paul Younger

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Dune Generations Interview

The following are questions answered by Philippe Baude who’s a developer working on Cryo’s Dune Generations project.How long have you been working for Cryo?I began working for Cryo in April 2000. At first, I worked…

By: Paul Younger

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Stuntman Q&A

Creators of Driver, Reflections, have been busy working away on a new title for the PS2 called Stuntman which due next year. To keep everyone up to date they have released this short Q&A on…

By: Paul Younger

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Midway Naval Battles Interview

A couple of weeks ago Hungarian developer Mithis announced a new 3D tactical/strategy title called Midway: Naval Battles where players will be able to take control of the mighty American, English, German and Japanese fleets….

By: Paul Younger

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Armalion Interview

A little while back we were pointed in the direction of a website called Armallion.de, Intrigued we dropped over and took a look only to be amazed at a game that has had relatively little…

By: Paul Younger

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Kill Switch Inteview

We managed to catch up with the legendary Bitmap Brothers team who were responsible for such classics as Speedball and the Chaos Engine to find out more about the PC port of Namco’s Kill.Switch. With…

By: Paul Younger

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Command and Conquer Renegade Interview

LoadedInc was fortunate enough to catch up with Dan Cermak, Producer of Westwood’s upcoming C&C based first-person shooter, Renegade. We’ve been looking forward to Dan’s feedback on Westwood’s jump into the world of FPS with…

By: Paul Younger

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Faces of War Interview

Bestway Director Dmitriy Morozov gives the low-down on the multiplayer modes featured in their strategy title Faces of War.Could you give us a brief description of Faces of War’s multiplayer? Faces of War multiplayer gives…

By: Paul Younger

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