GOG Interview: Trevor Longino on DRM, piracy and the future of the site

With GOG.com recently celebrating its fifth anniversary online and branching out into indie game publishing, IncGamers thought it was time to put some questions to the site about where GOG goes from here. We also discuss the site’s fierce no-DRM stance, what publishers can learn about piracy and whether No One Lives Forever will ever … Read moreGOG Interview: Trevor Longino on DRM, piracy and the future of the site

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System Shock 2 roundtable interview with developers Jon Chey and Dorian Hart

IncGamers invited two of the original developers on System Shock 2, Jon Chey (Project Manager / Creature Behaviour and AI) and Dorian Hart (Numbers Balancing / Level Design,) to replay and discuss the game. Almost fifteen years on from release, how do the developers think the game holds up? We discuss the legacy and influence … Read moreSystem Shock 2 roundtable interview with developers Jon Chey and Dorian Hart

The Phoenix Project interview – Part One: Creating a crowdfunded superhero MMO

We last talked to the Phoenix Project (Missing Worlds Media) team back in January, so with another seven months now behind them, a full website and talk of the Kickstarter, it was time for another chat. The Phoenix Project, in case you missed our previous interview, is a group of volunteers from the City of Heroes community that … Read moreThe Phoenix Project interview – Part One: Creating a crowdfunded superhero MMO

Jon Chey talks Card Hunter: Part Two

Last time, Tim and Blue Manchu supremo Jon Chey discussed what led up to the creation of Card Hunter, as well is its inspirations and how those inspirations influenced it. As the last part ended, they’d just been discussing the difficulties in balancing the game so that both deck-building and player skill were of equal … Read moreJon Chey talks Card Hunter: Part Two