Wasteland 2 is a big, in-depth game with a whole lot of skills, attributes, mechanics, options, and decisions. It’s the sort of thing that might well paralyse those who haven’t played things like Fallout, or the original Wasteland. Hardened RPG players will largely be fine, but those who’re coming to this sort of thing fairly … Read moreWasteland 2 Survival Guide: Tips for rookie Desert Rangers
It was a little more than a year ago when Total War: Rome 2 launched with the dismal flop of a projectile from a broken onager. Here at IncGamers I gave the original game a 4/10, which in retrospect may even have been slightly generous. Total War fans are used to the launch of a … Read moreTotal War Rome 2: Emperor Edition – Patch 15 Beta Impressions
Welcome to another semi-regular (or slightly-better-than-infrequent) IncGamers Quickies, in which we have a look at some of the many, many alpha/preview/review codes sent our way on a daily basis. I can say that now because this feature actually made it to a second installment. Incredible. Much as we appreciate all these eager missives about games … Read moreIncGamers Quickies: Hero of Many, Warlocks & Bravada
I’ve put a few hours into the PC demo of FIFA 15 this afternoon, which as well as being a fairly pleasant way to spend time at work means I can now tell you what I think of this first Ignite Engine powered effort on our platform of choice. Let’s start with something simple: the … Read moreFIFA 15 PC Demo Impressions
I’m not taking part in the IncGamers Sims 4 review because it’s been so long since I played a Sims game that I can’t even remember what it was like. Tim is taking care of the review because he knows The Sims like the back of his hand and you can read his first impressions … Read moreSims 4 impressions from a non-Sims player
I have yet to form a proper verdict of The Sims 4, but I’ve played around with it for a couple of hours. There are things I like and dislike. I have some early opinions. Let’s start with the obvious: it actually works. Remembering SimCity as I do, I have to give some sort of … Read moreThe Sims 4: Early Impressions
Dead Rising 3 is out on PC soon (and possibly “now” in some regions) and judging by Steam’s top sellers list, you lot are pretty excited by this. And why wouldn’t you be? Everyone likes smashing zombies in the face, particularly in a big open-world environment, and particularly with a series of increasingly improbable weapons. … Read moreHow good is Dead Rising 3’s PC port?
This is a post-release article about The Walking Dead Season Two, so it’ll include spoilers for every episode up to and including Episode 5: No Going Back. Again, spoilers. Don’t read any further unless you’ve played through the entire season or don’t particularly care for some reason. Before the first episode of Telltale’s second Walking … Read moreThe Walking Dead Season 2: Everything Telltale got right, and wrong
Hello happy hollows, welcome to another set of pointers and tips for the second piece of Dark Souls 2 DLC. I’ve already offered some advice for Crown of the Sunken King, so go and have a read of that if the ghosts are still bothering you, but this article will deal with some of the … Read moreDark Souls 2 Crown of the Old Iron King Guide, Hints & Tips
Oh, games. If games were named according to my skill level – and that would be a very weird and very difficult naming convention to enforce, I grant you, but bear with me here – this would not be called Invisible, Inc. It would be called Highly Visible, Incredibly Incompetent, Repeatedly Riddled with Bullets, Inc. … Read moreInvisible, Inc. Early Access Preview
“We’re not out to kick anyone in the balls” wrote Paradox’s Shams Jorjani on today’s Cities: Skylines ‘Ask Me Anything’ session, “SimCity was OK.” He says that, but a fair amount of the questions asked and answered during this two hour back-and-forth seemed at least tangentially directed towards various parts of the SimCity anatomy. That’s … Read moreCities: Skylines aims to be a proper city builder, not just “kick SimCity in the balls”
Ubisoft has re-entered the “I’m sorry baby, I can change” phase of its uncomfortable relationship with PC players. Speaking to trade magazine MCV during Gamescom, the publisher insisted that “We recognise the importance and needs of PC gamers, and want to continue to improve how we create and support games for PC.” This is kind … Read moreUbisoft says it will improve PC support: Do we believe them this time?
I’ll hold my hands up and admit it: I naturally assumed, as I think most people did, that Rise of the Tomb Raider would be coming to PC. Tomb Raider was and pretty much always has been a multi-platform title, so it wasn’t a great leap to assume that it’d be hitting every platform. I … Read moreIs Rise of the Tomb Raider really an Xbox exclusive?
Hardware and peripheral reviews can be a bit of a weird sub-set of videogame coverage. Headset reviews in particular can sometimes drift into a strange area where the writer gets mesmerised into sharing utterly tedious photographs of the box. Or listing a bunch of technical specs from the oft-provided reviewer’s crib sheet. Stuff like “Nominal … Read moreHyperX Cloud White Headset Review
Whether they’re the harbinger of an immanent Google buyout, or just the actions of a naive and panicking business, Twitch.tv’s new policy changes have resulted in a mini exodus of streamers. When a platform dedicated to streaming videogames goes all Library of Alexandria on its own archives and out of the blue starts muting 30 … Read moreTwitch Alternatives: Testing Out The Streaming Competition