Diablo 3 developer interview part 2

Yesterday Diablo: IncGamers posted the first part of their Diablo 3 interview with Blizzard’s Wyatt Cheng and Josh Mosqueira and today the final segment has been posted. The interview covers topics such as Ironborn mode, Demon Hunter squishiness, Itemization issues and affixes, PvP debate, and much more. Once again the interview comes in both written and audio … Read moreDiablo 3 developer interview part 2

Darkspore’s woes foretell a grim future for SimCity and ‘cloud’ gaming

Something strange is happening with EA and Maxis’ ill-fated action-RPG, Darkspore. Reports began circulating today that the game has been removed from Steam (at the time of writing, this is still the case.) Right now, it is still available to purchase through EA’s own Origin service. For months, people who’ve purchased the game have run … Read moreDarkspore’s woes foretell a grim future for SimCity and ‘cloud’ gaming

How to do free-to-play right

Funny how things change. Much as we’ve always treated any new developments in gaming with a degree of suspicion and mistrust, there’ve always been new content types that have evoked a huge range of possibilities. Episodic games will be like a TV show, where we keep talking about them for months, and we don’t have … Read moreHow to do free-to-play right

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Phoney war: These misleading teasers for mobile versions of classic games need to stop

There’s an irritating new trend in videogame marketing: the ambiguous mobile game reveal. Publishers and their marketeer chums have realised that most general gaming sites already have entirely too much news-guff to be writing up to bother with details of iOS or Android titles. This is bad news for “brand awareness” or “market share” or … Read morePhoney war: These misleading teasers for mobile versions of classic games need to stop